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Dead cells update 1.1.1 switch february 2019
Dead cells update 1.1.1 switch february 2019









dead cells update 1.1.1 switch february 2019

Fixed Acceptance text not mentioning food cursing you.Removed the confusing “Hold RB to empty your backpack” prompt in the switch item GUI.Backpack mutations (Porcupack, Acrobatipack and Armadillopack) now have their icon showcasing the internal cooldown.Use the Custom Mode! It’s part of the game! You’re not cheating! Added a small mention of the possibility to use Custom Mode to lock back items in the Collector UI to encourage players to unlock everything, even items they might end up not liking.Added a small visualization of the item in your backpack in the pause menu.Improved readability of War Javelin and Snake Fangs teleport visual effects, especially in Fractured Shrines.Improved Serenade’s visual effects for a better readability.You can find the meaning of each icon in the Infos tab of your pause menu. Malaise rules modification are now denoted by icons when the malaise increase.Fixed Myopic Crows color in the Statistics panel.Improved Cold Blooded Guardian animations and visual effects for a better readability.Cocoon now display “Parry” when a successful parry occur.Increased the size of the flask zone to account for all items.Reordered Fatal Fall’s achievements in the Statistics panel to a more logical order.Still not an excuse for really long descriptions of items, but it’s better than nothing. The description and affix list of items now scroll together in the Pause menu for a better readability in all situations.

dead cells update 1.1.1 switch february 2019

  • Made fatal fall’s zones in Fractured Shrines more tolerant to prevent unfair damages.
  • Fixed missing scrolls in Fractured Shrines and Undying Shores.
  • Fixed Shovel, Flashing Fans and War Spear not working with Porcupack.
  • Mobs can no longer spawn or turn into elites do to Malaise in the first few seconds after an Elite mob aggroes you.
  • You can now find one outfit and one other item as blueprints in a level.
  • dead cells update 1.1.1 switch february 2019

    Improved Soul Shot’s (the off-hand of Ferryman’s Lantern) aim to target multiple enemies if possible.Turned one double-scroll into a triple-scroll in Fractured Shrines.Added bonus scrolls in Fractured Shrines (in BC3+) and Undying Shores (in BC4+) to make them on par with other levels.Capped the fatal fall’s damages to 15% of your max life.All weapons now have a bit of air control if an enemy is in the strike zone.Sudden Death prevention invulnerability duration increases from 0.5 to 0.6 seconds.Malaise no longer increases the movement speed of enemies.Items obtained by the Collector (when completing a blueprint) are now Colorless.Tesla Coil blueprint drop rate increased.This is very subject to change and hence has no visual indication implemented yet. Legendary no longer increase the item level. Legendary items now scale based on the sum of your two highest statistics.Added an Omnivorous diet which randomize the appearance of your food.A new PNJ 5bc exclusive has appeared, the Collector’s intern! He will be able to unlock blueprints while the big guy is away.Looking to have your opinion on that new formula, so don’t hesitate to give us feedback!.BC5: No more health, enemies teleport, malaise added. BC4: No more health in any transition, enemies teleport to your position.BC3: One minor flask after the first boss and before the second.BC2: No more health fountain, one minor flask in every transition.BC1: Health fountain every other transition, with one minor flask when the fountain is missing.BC0: Health fountains in every transition.New difficulty curve: We’re experimenting with a new way of increasing the difficulty from one BC to the next.Inflict x damage per seconds to enemies per arrows stuck in them. Close-ranged range attacks inflict X% bonus damages. Instantly kill enemies going under 15% health (non-scaling). Each kill starts a new wave of doom (up to 3 consecutive waves). An ethereal tombstone fall on the heads of doomed enemies.











    Dead cells update 1.1.1 switch february 2019